Toasty
About
You're the new chef at the world famous Toast-only restaurant! We've got all the ingredients ready to roll, but be careful, we can't be caught serving no sandwiches - those are forbidden here!

Toasty is a push-your-luck deck building game. During a shift, you'll draw ingredient cards to place on bread. Every stack needs bread to get started, but if you draw a bread card when you already have a stack going, you'll end up making a sandwich! Between rounds you'll have a chance to get new cards to add to your deck.

Screen Reader Support
This game uses screen reader support native to the browser. While there are no native HTML elements in the game, there is an interactive canvas that will update any running screen readers when the game state update.
Controls and Configuration
Game Controls
- Arrow Keys / WASD - change selection (different cards, actions, or look around the board)
- X / Enter / Spacebar - select the current option (plate card from hand, or selecting an option in a menu)
Screen Reader Specific Controls
You can press R to repeat any text that was just said, and also read out navigation controls.
Settings
You can hit "Escape" to open the settings menu to change the following:
- Master / Music / Sound Effect volume
- Animation Speed
- Cursor Color
Settings saved here will persist across loads. You can also reset settings from this menu.

Known Bugs
None known yet - report them, and I'll add them here. Any resolved issues can be found in the changelog below.
Mouse / Touch controls are experimental, I'll be continuing to work on these, and report here as these controls are enhanced.
Playing on Mobile appears to break with most screen readers, but I'll be working on improvements here, and will post when that is fully cooked.
In the past, people have mentioned that Screen Readers may not work as expected in the itch.io frame. If there are issues, you can find a dedicated host of the game here: https://jrjurman.com/love2d-toasty
About this game
Toasty was created by Jesse Jurman, with art done by Eva Jurman. Special thanks to Eva Jurman, Tina Howard, and Katie Walker for playtesting and feedback during the initial creation of the game.
This game was created for the Games For Blind Gamers 5 game jam.
Also thanks to the Games for Blind Gamers Discord for all their insightful knowledge during the creation of this game and all the feedback from previous games.
None of the art, sounds, music, or code was created using Generative AI.
Art created by Eva Jurman using Affinity.
Music created by Jesse Jurman and Eva Jurman using Garage Band.
Sound Effects created by Jesse Jurman.
Color Palette is Apollo by Adam Younis
Font is Cherry Bomb by Shuji Sado
The game was built with the LÖVE / Love2d engine, and made accessible using the love-a11y-template.
Changelog
I'll note any major bug fixes here as they are resolve
- Fixed a bug where on the start screen mouse / touch controls could end up on broken UI elements
- Fixed a bug where the game would end as soon as your deck was empty (even if you could complete the round)
| Updated | 1 day ago |
| Published | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | JRJurman |
| Genre | Card Game |
| Made with | LÖVE |
| Tags | LÖVE, Singleplayer |
| Code license | MIT License |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Blind friendly |
| Links | GitHub |
| Content | No generative AI was used |

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